| Graphics: Special Effects - Pyrotechnics  
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Per-Pixel Lit, Light Scattering Smoke | 
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Cartoon Fire Effects Using OpenGL ES 2.0 | 
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Gridless Controllable Fire | 
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Powerful Explosion Effects Using Billboard Particles | 
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Fire in the "Vulcan" Demo | 
 |  |  | Greg James (NVIDIA) and John O�Rorke (Monolith Productions) GPU Gems, 2004.
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Heat and Haze Post-Processing Effects | 
  
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