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General Programming: UI and Menus


Touchscreen-Based User Interaction

Andrea Bizzotto
GPU Pro, 2010.

Advanced GUI System for Games

Pawel Rohleder
ShaderX7, 2009.

Context-Sensitive HUDs for Editors

Adam Martin (Grex Games)
Game Programming Gems 5, 2005.

Choose Your Path - A Menu System

Wendy Jones
Game Programming Gems 5, 2005.

Designing a Vulgarity Filtering System

Shekhar Dhupelia
Game Programming Gems 5, 2005.

Real-Time Input and UI in 3D Games

Greg Seegert (Stainless Steel Studios)
Game Programming Gems 3, 2002.

Natural Selection: The Evolution of Pie Menus

Don Hopkins
Game Programming Gems 3, 2002.

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"Latest from a must have series"
Game
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"Cutting-edge graphics techniques"
GPU Gems 3


"Newest AI techniques from commercial games"
AI Game
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