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Game Design: User Interface


Six Principles of User Interaction

Sim Dietrich
Game Design Perspectives, 2002.

Breaking the Looking Glass: Designing User Interfaces for 3D Computer Games

Sean Timarco Baggaley
Game Design Perspectives, 2002.

Camera Control Systems for 3D Games

Wayne Imlach
Game Design Perspectives, 2002.

Learning Artistic Articulation without Reinventing the Wheel

Adam Baratz
Game Design Perspectives, 2002.

The Game Save

Wayne Imlach
Game Design Perspectives, 2002.

 
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Game
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Mathematics
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"Newest AI techniques from commercial games"
AI Game
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